Annamalai University Question Paper December 2014
B.Sc. DEGREE EXAMINATION December 2014
(DIGITAL MEDIA)
(SECOND YEAR)
(PART-III)
240: VISUALIZATION –II: 3D ANIMATION GAME DESIGN
Time: Three hours Maximum: 100 marks
SECTION-A
Answer any EIGHT questions
(8×5 = 40)
1. Describe about animated cartoons.
2. Explain how to draw a cartoon character out of an object.
3. Discuss detail about muscle study.
4. Describe about the drawing the TORSO.
5. Write shortly about mad/weird character.
6. Explain 3D visualizations.
7. What are the creating set for the character in colour?
8. Describe about cloth model.
9. Explain the principles of animation.
10. Explain the pencil test animation.
SECTION-B
Answer any THREE questions
(3× 20 = 60)
11. Explain various types of cartooning in detail.
12. Explain the studying of the muscles in various views and explain animal / birds
anatomy basics.
13. Describe character design and explain the essential of character designing.
14. Explain the following types of models (i) POP model (ii) Waste (junk) model (10)
(10)
15. Explain about the drawing animation sequence and compare straight ahead vs
pose to pose methods of animations drawing.
--------------------
B.Sc. DEGREE EXAMINATION December 2014
(DIGITAL MEDIA)
(SECOND YEAR)
(PART-III)
240: VISUALIZATION –II: 3D ANIMATION GAME DESIGN
Time: Three hours Maximum: 100 marks
SECTION-A
Answer any EIGHT questions
(8×5 = 40)
1. Describe about animated cartoons.
2. Explain how to draw a cartoon character out of an object.
3. Discuss detail about muscle study.
4. Describe about the drawing the TORSO.
5. Write shortly about mad/weird character.
6. Explain 3D visualizations.
7. What are the creating set for the character in colour?
8. Describe about cloth model.
9. Explain the principles of animation.
10. Explain the pencil test animation.
SECTION-B
Answer any THREE questions
(3× 20 = 60)
11. Explain various types of cartooning in detail.
12. Explain the studying of the muscles in various views and explain animal / birds
anatomy basics.
13. Describe character design and explain the essential of character designing.
14. Explain the following types of models (i) POP model (ii) Waste (junk) model (10)
(10)
15. Explain about the drawing animation sequence and compare straight ahead vs
pose to pose methods of animations drawing.
--------------------
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